The making of Mazinger Z
        
		            There wouldn't be much to say about the history of
				modelling Great Mazinger's "older brother" except that all my efforts
				have been mainly directed, lacking other intrinsic difficulties, in emphasizing
				the differences, in structures and even in colors, between this robot and the
				Great Mazinger. With this respect, being Mazinger Z's design even simpler, if
				possible, then Great Mazinger's one, the work of lathing and shaping arms and
				legs with progressive, slight corrections in search of the optimum profiles has
				proven to be more exhausting than the first case (not surprisingly, I haven't
				"recycled" any part of Great Mazinger): in fact, besides the usual,
				already mentioned risk of building up a puppet looking robot, there was the
				obvious requirement to give a "personality" to Mazinger Z which could
				be recognized as clearly distinct from Great Mazinger's one.
				
				    In my vision,
				Mazinger Z had to appear a little bit squatter, more primitive than the Great
				Mazinger, so that this latter could really be looked at as a stylistic
				evolution from the original prototype represented by the first one. As you
				could see from the datasheet, the final count of polygons and points for all
				the robots are surprisingly similar: Mazinger Z makes no exception, being the
				Hover Pilder (for the laymen, the pilot's aircraft housed in Mazinger Z's head)
				the heaviest part of the robot.    As you can see, the
				Hover Pilder internal is modeled in detail: although this wasn't the original
				intention, I've found myself almost compelled to do it because of the large
				"windshield" of the aircraft, that couldn't be simplistically reduced
				to a large reflecting surface (especially in close
				shots).     I tried to make it as big as possible but the
				size deducible from the cartoon is definitely excessive, seemingly neglecting
				the presence of the bent wings supporting the side fans of the vehicle: pushing
				further the model's width would in fact cause these elements to emerge outside
				the robot crown.
		        
				    As far as 3D
				animation questions are concerned, the same basic considerations seen for
				Grendizer hold for this case: definitely, Mazinger Z is not likely to be a good
				subject, unless to accept, for instance, a "Frankenstein style" for
				walking and moving.
